ShotRunner
  • San Ramon, CA
  • United States
  • Software Developer
Share on Facebook
Twitter

ShotRunner's Discussions

Open Source ShotRunner?
3 Replies

I'd like to poll the members here to find out if there would be any interest in an open-source version of ShotRunner? This would allow people to download and modify the source, contribute…Continue

Tags: post production software, production management software, shotrunner

Started this discussion. Last reply by LesterO Jun 15, 2012.

 

ShotRunner's Page

Latest Activity

ShotRunner replied to Kristy Barkan's discussion 'SOFTWARE AND TOOLS'
"I maintain a list of VFX project management and asset management tools at: http://motion6.com/blog/vfx-project-tools/ Would be interested to hear of any software offerings that I may have missed!"
Feb 6
LesterO replied to ShotRunner's discussion 'Open Source ShotRunner?'
"ShotRunner is actually a pretty cool tool. I just don't have as much time to mess with it as I would like. "
Jun 15, 2012
Erik Kohl replied to ShotRunner's discussion 'Open Source ShotRunner?'
"I haven't tried this program yet. I hope it works, because I might need it. "
Jun 12, 2012
Raymond replied to ShotRunner's discussion 'Open Source ShotRunner?'
"I might be interested if I knew what I could do with it. What exactly is it for? "
Jun 9, 2012
ShotRunner posted a discussion

Open Source ShotRunner?

I'd like to poll the members here to find out if there would be any interest in an open-source version of ShotRunner? This would allow people to download and modify the source, contribute fixes/enhancements, and also run a version locally. I would continue to offer a fully hosted option.ShotRunner is written using Ruby on Rails. We just completed a migration to Rails 3.0. There is a Python API. It utilizes Amazon S3 for file storage, Zencoder for video encoding, and SendGrid for outbound email…See More
May 9, 2012
An article by ShotRunner was featured

An IT Guy In Wonderland

After 25 years in IT, I found myself myself having to do some screen replacements on a video we were making ( "Who Caught John Blade" ) and I was bit, hard, by the VFX bug. Over the next several years I learned everything I could about the craft and the industry, and I learned the mechanics and the technology pretty well. But I could still not do that amazing thing that true artists do. I've been privileged to work with some great artists…See More
Apr 16, 2012
ShotRunner published multiple articles
Apr 13, 2012
ShotRunner updated their profile
Apr 12, 2012
ShotRunner is now a member of VFXG
Apr 12, 2012

Profile Information

Occupation
Software Developer
Area(s) of Expertise
Programming
Projects
ShotRunner.com is low-cost online production tracking, collaboration and management for VFX, Animation and Multi-Media projects.
Website, IMDB or Facebook Profile
http://shotrunner.com

ShotRunner is a web-based project-management application for Visual Effects and Animation. ShotRunner helps you organize, collaborate, manage and track media projects. Its main purpose is to let distributed project teams stay coordinated and productive.

In use since 2009, my goal for ShotRunner has been to create a fully hosted application that: 1) is affordable for the little guy, 2) is driven by the VFX community, 3) empowers small and independent producers to create a globally-distributed pipeline, 4) is free for educational use.

It "sort of" competes with ShotGun, but not really since ShotGun comes with high-end consulting, is meant for larger facilities, and has a price tag commensurate with its feature set. I'm the first to steer folks towards ShotGun if their needs warrant it.

A good way to think about ShotRunner is a website where every shot gets its own web page with information, tasks, file attachments and a discussion forum for that shot. If you have used sites like Basecamp, you'll feel right at home. Of course, its much more than that, and you can get a free 30-day trial to check it out. 

I'm embarking on a ground-up rewrite, and am looking for input on what people need and want in a production tracking and collaboration tool. 

If you have any questions, or just want to chat, I'm at cameron@shotrunner.com

ShotRunner's Articles

An IT Guy In Wonderland

After 25 years in IT, I found myself myself having to do some screen replacements on a video we were making ( "Who Caught John Blade" ) and I was bit, hard, by the VFX bug. Over the next several years I learned everything I could about the craft and the industry, and I learned the mechanics and the technology pretty well. But I could still not do that amazing thing that true artists do. I've been privileged to work with some great…

Continue

Posted on April 12, 2012 at 11:30pm

Comment Wall

Sorry! You need to be a member of VFXG to add comments. Sign up in five seconds with a name and email address - or sign in with Twitter, Facebook, Google or LinkedIn.

Join VFXG

  • No comments yet!
 
 
 

CONNECT

Articles

Adobe to Stop Selling Creative Suite

Posted by Kimberly Ann on May 7, 2013 at 9:30am

Setellite iPad App: An On-Set VFX Organizer

Posted by Kristy Barkan on May 6, 2013 at 10:30am

What Was the VFX Protest at the Oscars All About?

Posted by Kristy Barkan on February 26, 2013 at 11:30am

VFX Workers are Artists, Not Technicians

Posted by Kristy Barkan on February 26, 2013 at 12:00pm

Which is Better: Guild Wars 2 or World of Warcraft?

Posted by Jeffrey Joseph on November 26, 2012 at 10:42pm

How to Choose Components for a Gaming Computer

Posted by Jeffrey Joseph on November 15, 2012 at 7:30pm

High Frame Rates: The Future of Film

Posted by Kristy Barkan on August 15, 2012 at 5:30pm — 5 Comments

10 Tips for Funding a Film with Kickstarter

Posted by Kristy Barkan on September 26, 2012 at 5:30pm

ADVERTISEMENT

ADVERTISEMENT

ADVERTISEMENT

Adobe Creative Suite 6

Latest Activity

B.G. Nash posted photos
17 hours ago
Kristy Barkan posted an event
Thumbnail

VFX Town Hall at Collider at Hotel Pennsylvania, Online

June 10, 2013 from 6pm to 7pm
Tuesday
An article by Curmudgeon was featured
Monday
Curmudgeon published a new article
Monday

© 2013   VFXG

Badges  |  Report an Issue  |  Terms of Service