This is the Making of / Behind the Scenes / VFX Breakdown of how the animation, visual effects and motion comic visual style was created entirely inside The Foundry's Nuke X Compositing Software utilising its 3D compositing environment to the fullest to create each of the scene's sandbox environment.
Combining Still Photography visual effects only inside of Nuke, no other rendering was done outside of Nuke, this was part of the challenge in order to get Foundry to sponsor the film by providing me with Nuke Licenses and support to make this film. Other tools which were provided as sponsor and used extensively in Nuke was Peregrine Labs - Bokeh plugin for the Depth of Field and lens effect look throughout the film's digital cinematography.
Fubar - Making of a Motion Comic Film credits:
Directed, Animation, VFX and Compositing by Hasraf HaZ Dulull.
Music / Score: Luis Almau
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