Released for PC in November 2006, The Adventures of Sherlock Holmes: The Night of the Sacrifices was the third game in the Sherlock Holmes series created by the Frogwares company, following The Mystery of the Mummy (2002) and The Silver Buckle (2004). Studio was developed. He differed from his peers by crossing the world of Sherlock Holmes with the Cthulhu mythos long before Lovecraft’s writings began influencing video game studios by the hundreds. Back under its original title, Sherlock Holmes The Awakened, this title is therefore being completely remastered and rewritten using current Frogwares technology. So it has nothing to do with the remastered version released in October 2008, which offered new features (such as the choice between first-person and third-person views) and a few other effects, but without fundamentally changing the game.
Set in 1894, Sherlock Holmes The Awakened features the young Sherlock Holmes as we saw him in Chapter One of Sherlock Holmes, with a few more years of experience. Players will see the young detective take on his first big case himself with his new sidekick, John Watson. What begins as a classic missing person case soon leads the new duo into a spiral of conspiracies when a nefarious cult devoted to their god Cthulhu seeks to fulfill an ancient prophecy. The game takes the duo through 4 locations – Victorian London, a Swiss psychiatric hospital, the Bayous of New Orleans and the Highlands of Scotland – where they will attempt to separate reality from the supernatural.
Frogwares always wanted to do this remake, but the difficulties of the war caused the studio to start earlier than expected, as working on an already established story makes things a little easier, even if the game is being built from the ground up with Unreal Engine 4. “And stability and predictability is what we need right now when the rest of our days remain so uncertain,” says producer Denys Chebotarov.
Given the dire circumstances the studio is in, Frogwares will be engaging the community with a Kickstarter campaign for release on PS5, PS4, Xbox Series, Xbox One, Switch and PC. The first trailer for the game will be released shortly, to coincide with the launch of the campaign, but here are already some screenshots and illustrations to show you what the studio is up to.
“Most of the content, new features and script are already done. But we rewrote most of the original story and plan to use new actors. So we have to record and translate all this from scratch. The way we plan When we launch the game on five platforms, we will also need a lot of time and resources for quality assurance. Finally, the team has additional features and improvement ideas that we would like to add if we had additional resources,” the statement added.
“We’re also adding entirely new gameplay mechanics while revamping the original mechanics to expand case-solving possibilities. Changes to the story and timeline include the addition of new voices. We’re also overhauling the camera to get closer to modern third-person perspective games, overhauling the entire UI, animations, and cutscenes. The list goes on. It’s basically a completely new game, only the underlying story remains more or less intact,” explains chief designer Jaroslav Martyniuk.
The changes to the scenario and dialogues are explained by the new positioning of the game in the Sherlock Holmes chronology. As explained above, Frogwares presents this remake as a follow-up to Sherlock Holmes Chapter One, starring a young Sherlock who has just met John Watson. It is therefore this adventure that will cement the bonds between the two men, which was not the case with the game released in 2006.
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